Learn to Code As you Grow

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We aim to provide younger children with opportunities to learn about Computer Science and Artificial Intelligence through fun hands-on programming projects taught by teachers.

Learn to Code

Introduces children to Computer Programming as well as Artificial Intelligence while challenging them with fun hands-on projects. Learn how to program as well as improve problem-solving skills.

Our Courses


Scratch Jr (AI 000)

Scratch Jr is an introductory programming language that encourages creativity and expression, enabling five- to seven-year-old children to create their own interactive projects through coding. It provide young children with opportunities to design, create, and express themselves. Using Scratch Jr, children can use the programming blocks to bring their characters to life.

Scratch (AI 001)

Extending from Google's CS First themed curriculum, we introduce grades 2-5 students (7 years-old and up) to coding principles, all in project-based activities. Kids will systematically learn to program in Scratch, meanwhile explore storytelling techniques, build fun games and craft interesting presentations. The projects will showcase their creativity with the aid of coding and digital designs.

Scratch + AI (AI 002)

Have you ever wondered how Alexa could always find an answer to your whimsical questions? We have and we figured that out, in Scratch. Using the proprietary AI platform built by Thinkland.ai, we introduce grades 4-8 students to the concept of machine learning and its applications in real life. Learning with 10 projects from different AI focuses all implemented in Scratch, the kids will explore the meanings of artificial intelligence in our daily life and the engineering principles behind these AI-based applications.

Python (AI 003)

AI 003 is a course for children aged 10 to 14 designed to give an applicable introduction to programming using an actual programming language. Over the course of 4 sessions, students will learn to set up a development environment, understand and implement programming log, and develop games.. Sessions 1 and 2 focus on computer science related concepts with small projects, whereas Session 3 and 4 are project-based and focused entirely on implementation and game design.

Java (AI 005)

AI 005 is a course designed to give an in-depth understanding to future software developers (for children aged 11 to 15). This course is 4 sessions, all of which are tailored toward students who are a bit older and wish to understand all of what the field of programming has to offer. In this course, we dive into some of the more technical concepts that most students wouldn't see until college, and we introduce them to the students in easily digestible chunks.

HTML & CSS - AI201

Have you ever wondered how Websites are made from scratch ? This is a perfect course for students of Classes 8-10 to get their foot into the ground and Learn to code Websitesfrom ground up. They will build static websites with Fluid Designs of their own. Web development is a skill that can have Huge Applications in the Future.



Live, Online Classes

In Aigolearning, classes are small, online, live classes, with a class size of 4 – 8 students. Instructors will teach through online tools such as Scratch. The class will be hosted through online streaming tools with breakout rooms, in which students and instructors can interact with students smoothly.

Programming Classes with Varying Levels

We offer a series of courses at different levels (1 to 4), from Scratch Jr to Scratch to Scratch + AI to Python to Java Programming; from introduction to medium to advanced levels. Students are welcome to sign up for any courses, any level at any time.

Parallel Classes

Each class will have a total of three to four sessions, 16 hours per session. Students can move up a level/course after completing any number of sessions of their current course.


To the Future!
Designed for 5-15 years old, our courses encourage students of all ages to learn and have fun through our interactive classes. Not only will students learn prevalent computer science concepts, but students will also have fun in the process by engaging programming projects.